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Textbar height button height different
Textbar height button height different






textbar height button height different

The color used for the text of unfocused choice buttons.ĭefine gui.choice_text_hover_color = '#0066cc' link There areĪlso a couple of variables that control the color of the text in choiceĭefine gui.choice_button_text_idle_color = '#888888' link gui/button/choice_hover_background.png This image is used as the background of choice buttons that are focused.īy default, text is placed in the central 75% of these images. The first are the two imageįiles: gui/button/choice_idle_background.png This image is used as the background of choice buttons that are notįocused. Again, there are some relatively easy customizations thatĬan be performed on the choice screen. The choice screen is used by the menu statement to display choices to The color canīe easily changed when defining a character: This should be the same height as the heightīy default, the character name label uses the accent color. This may need to be increased orĭecreased to fit the selected font in the space allotted. The font file should exist in the game directory. This sets the font that is used for dialogue text, menus, inputs, and This sets the color of the dialogue text.ĭefine gui.text_font = "ArchitectsDaughter.ttf" link In addition, there are a number of variables that can be customized to change Is only displayed in the central 60% of the screen, with a 20% border

Textbar height button height different full#

While this should be the full width of the game, text gui/textbox.png This file contains the background of the text window, displayed as part To change how dialogue is displayed to the player. There are a number of relatively easy customizations that can be performed Customizing the GUI early may make it harder to take Ren'Py versions, newer gui.rpys may have features and fixes that older You may want to consider waiting until your game is nearly complete beforeĬustomizing gui.rpy in this way. (But note thatĭoing so will overwrite any image files you have already modified.) The launcher, and telling it to regenerate image files. Themselves are updated, which can be done by choosing "Change GUI" in As a result, the changes only take effect when the image files Some of the adjustments below either partially or completely effect imageįiles. The variable in question – for example, "define gui.text_size". It's best to search gui.rpy for define and The default values can changed based on size andĬolors selected for the game, and the values in this file are an example Note that the default values are often different than what's found in








Textbar height button height different